Do you remember my illustration of Tyrion Lannister (Game of Thrones)?
I pimped him up with a battlefield in the background to give the whole artwork a little bit more life!
Showing posts with label Game of Thrones. Show all posts
Showing posts with label Game of Thrones. Show all posts
Saturday, October 18, 2014
Khaleesi and Drogon
Labels:
Characterdesign,
Daenerys,
dragon,
drogon,
Game of Thrones,
Illustrator
It is Saturday again and I've got some time to illustrate one of my favourite characters: Daenerys Targaryen.
Here you can see Khaleesi and her dragon Drogon on a battlefield. Hope you like it!
Saturday, August 9, 2014
Jon Snow and Ygritte
Labels:
After Effects,
Animation,
Characterdesign,
Game of Thrones,
Jon Snow,
Ygritte
Because I love Game of Thrones you can have a look at another fanart now.
Today morning i woke up and started creating a video. 4 Hours later - which means now - I got a really cool result. Hope you like it :)
Monday, July 14, 2014
The brick wall is getting real!
Labels:
2D,
Brick,
Game of Thrones,
Lego,
Wallpaper
Guys! I just found a clothes basket full of lego bricks in the garret!
I was totally freaking out when I found it and started to build right after making sure that nobody heard my overreaction :D Have a look at the result!
Saturday, June 28, 2014
How to animate Khaleesi in 3 Steps: #3 Animate Khaleesi
Labels:
After Effects,
Animation,
Characterdesign,
Daenerys,
Game of Thrones,
Khaleesi,
Targaryen,
Tutorial
As a beginner it is not easy to animate a human character. There are some important things which make a human walk cycle human like a delay of the hand while swinging the arm.
Look for an example in the web to get some help. Just search for "runcycle" with google images and take the one which you like most.
This is the example I use for Khaleesi:
As a result I get 13 steps. 1-7 is the first step with the first foot and 8-13 the second step with the second foot. There are not 14 steps because the 14th and the first are the same.
How exactly do I animate with After Effects?
I'm not doing anything special I just take my prepared Khaleesi and rotate every part of her body to look like the first pose in the image. Than I set a keyframe on every part of the body and position the parts of her body like the second pose and so on.
I know from experience that it is not bad to do a kind of loop while animating.
- My first loop is to position arms and legs.
- Second loop is to give the character the correct vertical position in every step.
- Last loop is to do some details like delays of hands or the swinging braid of Khaleesi.
Here you can see my animation process with some hints.
And here you can see my final run cycle of Khaleesi.
One last thing which I mentioned in the last posts:
If you have some ugly edges like the one in the following images you can simply retouch it. Just duplicate the object which troubles you. Use it as a mask and mask your object at the poses it doesn't look good.
Links:
Friday, June 20, 2014
How to animate Khaleesi in 3 Steps: #2 Preparing Khaleesi for animation
Labels:
Adobe,
After Effects,
Animation,
Characterdesign,
Game of Thrones,
Illustrator,
Khaleesi,
Targaryen,
Tutorial
Before we are able to animate Khaleesi we have to do some arrangements.
This step is very important: If you prepare her well you will have a more beautiful animation and the procedure will take less time - If you work unclean in this step it will take much time to balance it in the next step.
First thing to do is to import our character separations into an animation tool ( In this case I use Adobe After Effects. It includes all things I need and it's an easy and fast tool. ). Then we have to order the separations from back to front in the layer section - the arm in the back shouldn't be in front of the head ( I think that's clear ).
Please name your layers and separations it will save time for the next steps because you don't lose track of it!
When we finished ordering we have to subordinate all parts of the body. Braid depends on head - lower arm depends on upper arm and so on. If you use After Effects you can drag this little spiral from the hand object to the lower arm object. It is really easy and fast and you don't need any bone tools.
Now we are ready for the last step of preparing Khaleesi: All the pivot points have to be moved to their correct position. We will rotate the lower arm around the elbow and not around the center. So look at my example and try out which pivot point positions will work for you.
While rotating make sure that there are don't appear any edges or something. If you try out you will see what I mean! If it isn't possible to get a perfect rotation with no ugly edges don't panic. I will show you how to retouch this in the next step.
If you're done you are ready to animate Khaleesi! So stay tuned for the next part: Animate Khaleesi.
Monday, June 16, 2014
How to animate Khaleesi in 3 Steps: #1 Creating Khaleesi
Labels:
Animation,
Character,
Characterdesign,
Daenerys,
Game of Thrones,
Khaleesi,
Targaryen,
Tutorial
If you want to animate a Khaleesi, the first thing you need is a Khaleesi!
The first step is to create her in any way you want. I prefer Adobe Illustrator and vector graphics because it's a fast and clean way to work.
Make sure you choose a character style which is adapted for your intention. My style is very reduced and simple because I don't want to spend too much time here (she is just a part of a project).
Attention now: Think about the joints of your character. You have to rotate arms or feet so there will be parts which have to overlap with other parts!
It's not easy to create the correct size of these overlapping sections but there will be options to retouch the mistakes later. So don't panic too much!
Have a look at THIS to get a visual impression of what I mean.
Here you can see my final Khaleesi and which parts of her body I seperated for the animation:
Now you have to choose again: if you want a detailed animation you will need more parts than me! For example finger rotations or a waving braid.
I have about 17 parts:
- Head
- Braid
- Neck
- Upper part of body
- Lower part of body
- Upper arm front
- Lower arm front
- Hand front
- Upper arm back
- Lower arm back
- Hand back
- Thigh front
- Lower leg front
- Foot front
- Thigh back
- Lower leg back
- Foot back
If you have finished creating your Khaleesi you have to export the separations. I do export every part from Illustrator as .png. Make sure that all separations have the size you need for your video later.
Now we are ready for the next part: Preparing Khaleesi for animation! Stay tuned.
Sunday, June 8, 2014
Khaleesi auf der Flucht!
Labels:
2D,
Character,
Characterdesign,
Daenerys,
Game of Thrones,
Khaleesi,
Vektorgrafik
Vor wem? Wieso? Wird sie entkommen? Das werdet ihr bald erfahren!
Dieses Bild ist ein kleiner Vorgeschmack auf das, womit ich mich gerade beschäftige. Ich bin gespannt wie sich das kleine "Projekt" entwickelt.
Sunday, May 25, 2014
Tyrion Lannister
Labels:
2D,
Cartoon,
Character,
Characterdesign,
Comic,
Game of Thrones,
how to draw,
illustration,
Illustrator,
Tyrion Lannister
Mein erster Versuch einen Menschen nachzubauen: Tyrion Lannister!
In meinem vorhergehenden Post findet ihr das Making-Of!
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